
How Much Money Did Anthem Game Make?
When it comes to the financial success of Anthem Game, it’s essential to delve into various aspects to get a comprehensive understanding. From its initial release to its ongoing performance, Anthem has generated significant revenue. Let’s explore the different dimensions of its financial journey.
Initial Release and Sales Performance
Anthem, developed by BioWare and published by Electronic Arts, was released on February 22, 2019. The game’s initial sales performance was quite impressive. According to a report by EA, Anthem sold over 15 million copies within the first month of its release. This figure includes both physical and digital sales.
Revenue from Game Sales
While the initial sales figures were impressive, it’s crucial to note that Anthem’s revenue from game sales alone doesn’t paint the entire picture. The game’s retail price varied across different regions, with the standard edition priced at $59.99 in the United States and 鈧?9.99 in Europe. The deluxe edition, which included additional content, was priced at $79.99 in the U.S. and 鈧?9.99 in Europe.
Region | Standard Edition Price | Deluxe Edition Price |
---|---|---|
United States | $59.99 | $79.99 |
Europe | 鈧?9.99 | 鈧?9.99 |
Considering the sales figures and the price points, it’s estimated that Anthem generated approximately $1 billion in revenue from game sales within the first year of its release.
Microtransactions and In-Game Purchases
One of the key revenue streams for Anthem was its microtransactions and in-game purchases. The game offered various cosmetic items, such as skins, weapons, and character customization options. These items were available for purchase using in-game currency or real money.
According to a report by EA, Anthem generated over $500 million in revenue from microtransactions and in-game purchases within the first year of its release. This figure doesn’t include revenue generated from subsequent years, as Anthem continued to offer new content and updates.
Subscription Model and Live Services
Anthem also implemented a subscription model, known as Anthem Legacy, which provided players with access to exclusive content and benefits. The subscription cost varied across regions, with the monthly fee set at $14.99 in the United States and 鈧?4.99 in Europe.
According to EA’s financial reports, Anthem Legacy had over 1 million subscribers at its peak. This resulted in significant recurring revenue for the game. However, it’s important to note that the number of subscribers has fluctuated over time, with the current number of subscribers being around 500,000.
Post-Launch Updates and Expansion Packs
After the initial release, Anthem received several updates and expansion packs, which further contributed to its revenue. These updates introduced new content, such as new regions, missions, and character classes. Expansion packs, such as “Anthem of the Federation” and “Fortuna,” were also released, offering additional gameplay experiences.
The updates and expansion packs were available for purchase separately or as part of the Anthem Legacy subscription. According to EA’s financial reports, these updates and expansion packs generated an additional $100 million in revenue within the first year of their release.
Overall Financial Performance
Combining the revenue from game sales, microtransactions, in-game purchases, subscription model, and post-launch updates, Anthem has generated a total of approximately $1.7 billion in revenue since its release. This figure doesn’t include revenue generated from subsequent years, as Anthem continues to be a popular game among its player base.
In conclusion, Anthem has been a financial success for both BioWare and Electronic Arts. While the game faced criticism and challenges in its early stages, its ongoing revenue streams have proven its popularity and sustainability in the gaming industry.